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I created a basic shirt for my character but can't manage to cut the hairs that go through it. What would be the shortest way to trim the "outer" fur? I know how to do it via simulating collisions and the Force Field applied to the shirt, but it is extra slow and really too much for a still render. How to make the shirt "impenetrable" for the fur?

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  • $\begingroup$ Have you tried hiding the shirt temporarily or using x-ray mode? $\endgroup$ – Robert Gützkow Jan 30 at 22:09
  • $\begingroup$ @RobertGützkow I haven't, but how will it affect the fur? $\endgroup$ – max_december Jan 31 at 8:55
  • $\begingroup$ It doesn't affect the fur itself, but it makes editing with the cut or length tool easier. You may also want to limit the hair emitting to a vertex group that excludes the area under the vest. Both approaches assume that your character never takes the vest off. $\endgroup$ – Robert Gützkow Jan 31 at 9:12
  • $\begingroup$ @RobertGützkow Thanks, I'd know if there is another way to manage it. Blender has the Cut particles to the shape option that shows particles inside a mesh but i haven't found any "filter" or "wall" that simply does not show particles passing through it. $\endgroup$ – max_december Jan 31 at 9:39
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The best solution so far is to apply the mask texture to the hair material. This can to not work smoothly with animations, but ok for still renders

Here is the video titorial on how to manage it

Hope that things will become better with the upcoming hair node system

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