In my scene I have 4 "cards" and 1 "stick". The cards are connected to the eachother and the stick with point constraints: https://streamable.com/jtglq They are interacting correctly on their own.

I would like to have the stick be animated by an armature. I cannot find a way to get the physics system to interact with the changes in the mesh via animating the armature: https://streamable.com/f22h6

Assuming what I want to do is possible, how do I do it in blender 2.8x?


Got an answer over discord but I figured I'd post it here to help anyone who finds this in the future.

Connect the "stick" to the armature using object constraints instead of the armature modifier.

enter image description here

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