In my scene I have 4 "cards" and 1 "stick". The cards are connected to the eachother and the stick with point constraints: https://streamable.com/jtglq They are interacting correctly on their own.
I would like to have the stick be animated by an armature. I cannot find a way to get the physics system to interact with the changes in the mesh via animating the armature: https://streamable.com/f22h6
Assuming what I want to do is possible, how do I do it in blender 2.8x?