3
$\begingroup$

I position my camera close to my object. In "Camera Persp" I see my object very close. This is what I want. Now when I hit F12 to render my object, but it always renders from a wrong distance/position further away.

What setting might I have accidentally enabled?

$\endgroup$
  • $\begingroup$ Related: blender.stackexchange.com/q/3502/599 $\endgroup$ – gandalf3 Oct 7 '14 at 18:04
  • 1
    $\begingroup$ While on camera view, is there a dashed rectangle with everything outside of it darkened? If not try zooming out until you see it. The rectangle is the camera, but you can zoom the view in to see just a portion of the camera view. $\endgroup$ – PGmath Oct 7 '14 at 18:15
3
$\begingroup$

F12 always renders the active camera. If you want to move active camera to current viewport position, press Ctrl+Alt+Numpad 0.

After that, you may want to press Shift+F to fine tune the camera view.

$\endgroup$
  • $\begingroup$ Also note that you can set the currently selected camera as active by pressing Ctrl Numpad 0. $\endgroup$ – gandalf3 Oct 7 '14 at 17:54
  • $\begingroup$ didn't know about Shift + F. Whoa! cool! $\endgroup$ – juFo Oct 7 '14 at 19:55

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.