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I have already asked this question HERE, but it was actually not answered before it got closed as someone thought it was a duplicate. I now know that I can find a soft_max and soft_min parameter of a NodeSocket, which helps somewhat, but it does not solve it. Why? Because the soft_max and soft_min do not at all correspond to the sliders' max and min. Basically all float value sockets have a soft_max and soft_min of 10000 and -10000, but some of the sliders range between [0,10] or [0, 2] or anything. This range is what I'm interested, and wondering if it is at all possible to find it programmatically. Thank you :D

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    $\begingroup$ The slider range should match soft_min and soft_max, do you have an example where this isn't the case? $\endgroup$ Commented Jan 28, 2020 at 8:30
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    $\begingroup$ Rather than asking the same question again "I have already asked this question HERE" (a self confessed dupe) recommend you edit your previous question and reveal the identity of the "certain nodesocket". This will flag the question for re-opening. The two commenters here are the "someones" who voted to close your question. Happy to vote to re-open. $\endgroup$
    – batFINGER
    Commented Jan 28, 2020 at 10:40
  • $\begingroup$ @RobertGützkow blender.stackexchange.com/questions/165056/… $\endgroup$
    – batFINGER
    Commented Jan 28, 2020 at 10:41
  • $\begingroup$ @batFINGER I'm aware of the duplicate question, but it's not clear where this node is from. Could be from the Grove add-on? $\endgroup$ Commented Jan 28, 2020 at 10:43
  • $\begingroup$ Hi @batFINGER. Thanks for the help, but when a thread is marked as a dupe, stackexchange tells me that "If this question doesn’t resolve your question, ask a new one.", which is what I did. Anyway, I'll edit that one and give more information (y)! $\endgroup$
    – Zorobay
    Commented Jan 29, 2020 at 0:42

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