I'm following this tutorial on Youtube.
At 4:22, he somehow parents the eye armature to the head bone in the body armature. He doesn't actually show how to do it but uses an analogue by copying a bone and moving it where the head bone would be.
I select the body armature and then shift select the eye armature and go into edit mode and follow what he is asking to the best of my ability but there is no option for "keep offset" when attempting to parent. I does not function the way it should. Is there a correct method?
Also while I'm asking, would a similar method be used for parenting say teeth to the head bone? Thanks.