0
$\begingroup$

I was wondering if there's the same feature as in Blender 2.7x, that if you check a checkbox, your UV map get's stretched accordingly like in this post.

Thanks for your help in advance!

$\endgroup$

1 Answer 1

1
$\begingroup$

You should loop cut (Ctrl+R) or edge slide (G+G) first

Loop cut menu

And then, there'll be some options. Then, check the Correct UVs

enter image description here

After the modal tool is run the Loop Cut and Slide Options. These options are available in the Adjust Last Operation panel.

https://docs.blender.org/manual/en/latest/modeling/meshes/tools/loop.html https://docs.blender.org/manual/en/latest/modeling/meshes/editing/edge/edge_slide.html

$\endgroup$
0

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .