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Is it possible to ungroup an imported Wavefront(.obj) object? I have created the object in EasyToy and would like to finish it with Blender due to it's better functionality.

The object looks like this:

enter image description here

But I can't select just for example an ear or eyeball. So my question is: is it possible to do this or do I have to select the single parts by selecting faces, edges etc.?

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  • $\begingroup$ What does "grouped" mean exactly? Is there a single object with multiple vertex groups? Can the parts be told apart by material? $\endgroup$
    – CodeManX
    Oct 5, 2014 at 14:59
  • $\begingroup$ Greate, thank you. That worked just perfect. $\endgroup$ Oct 5, 2014 at 16:00
  • $\begingroup$ related: blender.stackexchange.com/questions/6184/… $\endgroup$
    – user1853
    Oct 5, 2014 at 16:35

1 Answer 1

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In Edit Mode unselect all by pressing A.

Select a vertex from one part of the mesh and press Ctrl+L to select linked.

Then you can press P to separate that part of the mesh into a new object, you then have the option to separate the elements by selection, material or loose parts.

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