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I have a large landscape which has mountains . How can I spread my trees ramdomly into the landscape in a quick way instead of placing them one by one? . Just to be specific , my land scape is made of cubes and looks similiar to minecraft.

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You'll likely want to use a particle system. Add a particle system to your mountain mesh, set it to hair, and set it to render your particles as your tree mesh. See the example below.

example

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  • $\begingroup$ This may be better to explain in multiple steps instead of one image. Currently you can't see the settings where you would set the custom object for the particles. $\endgroup$ – Ray Mairlot Oct 5 '14 at 17:31
  • $\begingroup$ @RayMairlot all the settings required to get the effect OP wants are here. If they want to change the other settings they can. EDIT: Nevermind, I'll update the image, I see what you mean $\endgroup$ – LilSweden Oct 5 '14 at 18:02

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