I am using gazebo to develop some optical measurement system and I have to get a good proportion for textures in the object. I made a pyramid of 25 x 12.5 mm and unwrapped a texture in order to have 1 square per millimeter, so I made a texture with a resolution of 25 x 200 (doesn't matter the height for unwrap) and using blender I set the position as the images below.
When I open the object in Gazebo 7 it appears blurred, as the image below. Resolution of the image is 25 x 200 pixels.
Image width 25 pixel
Object width 25 mm
Final Resolution 1 px//mm.
When I rescale the image for 250 x 2000 pixels (10 times), I get the result I wanted but I don't understand why.
Image width 250 pixel
Object width 25 mm
Final Resolution 10 px/mm.
As it is possible to count, the height of object has 25 squares in both images, but the first case gets blured. Anyone can help me explaining why this happens?