For a lot of subd models with creases I need a crease-editor like Maya have.
In Blender all edges must be manually selected to tweak or adjust the values one by one by hand. In version 2.8 it's getting dangerous after 8 hours of selecting and writing down with the annotate tool my clickfinger hurtS. sometimes specialIy after hours I move acidently the edges just a tiny little bit when selecting a edge check the creasing value and then the shading can look wrong,maybe the face is not planar anymore, its now distorted and now the model look like a error and must unwraped UV again. Urrghhhh... Is there an add-on for Blender 2.8 that could help with that Problem and bring a creases manager in my Pipeline like Maya have .
One help would be that selecting with rightclick can't move the edge with a mouse move without gizmo is involved. A click and drag on the White gizmo Ring schould move the edge or vertex .but
How to Setup the preference keymap.? I Don t know..
For a decade Maya has this tool but in Blender 2.8 I could not find an edge-group-manager. Is there anything in development, or is there another free tool that has edge Group creases Management? Here a link anyone can look how the creases manager Editor works..
Cool festures f.e.you can choose your color s for different crease , the creases are listed named with values that can be tweaked without selecting again and again edges or edg loops to see the values.
so simple Mega cool ...