This is very probably a noob question, but. I have made a couple of characters on Make human, then imported them to blender where i had to re-assign all of the textures etc. Once i got the character looking right again, I saved it as a .blend file, as well as a collada and an Obj file thinking one of them was bound to work right.
Well, long story short, when i imported my character into my scene, all my materials and textures were back to default and in need of resetting.
I'm not sure if i am doing something wrong in my saves, if I'm saving to the wrong format, or if it is something i have yet to even think of. I'm using cycles as my render engine)
Anyone wanna help me out and give me the idiots guide to how to save your textured character so that when you import it it is all ready to go?
seems that what i have found thus far is very time consuming each time you want a new character in your scene.