So I have appended a lot of characters into my scene from separate blend files which all use some identical image textures. My problem is that when they are appended each, the image textures are duplicated even though they are the exact same image.
I end up with "Image.png, Image.png.001, Image.png.002, Image.png.003, etc"
Is there any possible way I can remove all of these duplicate images and only have one that is used by all of the models?
A script maybe? I have zero experience with scripts unfortunately so I'd need a good explanation as to how to do it.