I am wondering if there is any way to add a curve to this ōdachi I made without having to go into the mesh and add it manually, since it'll be very painstakingly difficult to do it manually.

Thank you in advance!


  • $\begingroup$ It has been updated $\endgroup$ – LissoTaylor Jan 18 at 20:21
  • 1
    $\begingroup$ Use proportional editing, or a curve modifier, or simple deform. Read the following link: how to curve my mesh $\endgroup$ – user1853 Jan 18 at 20:26
  • $\begingroup$ Sadly none of these helped since the mesh of the sword was pretty broken, so I ended up manually making the blade part over again and then weight painted it to curve. Thank you for the suggestions though! $\endgroup$ – LissoTaylor Jan 19 at 2:09

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