2
$\begingroup$

Pin allows me to keep parts of a mesh where it is while performing a subsequent unwrap operation. Is it possible to pin objects so they do not move when performing Pack Islands?

$\endgroup$
3
  • $\begingroup$ I think you needn't pin parts to do that. Pack Islands only affects on selections. $\endgroup$ Oct 4, 2014 at 4:22
  • $\begingroup$ @LeonCheung But it will pack over the unselected parts. $\endgroup$
    – Keavon
    Oct 4, 2014 at 4:37
  • $\begingroup$ Yes, it will. I don't think we got one-stop solution for it yet. But let's see if others can provide something fresh. $\endgroup$ Oct 4, 2014 at 7:01

1 Answer 1

3
$\begingroup$

No, currently pack is based on the selection only. It could be handy to have a way to select only unpinned UV islands so you could use them as a way to lock islands for other tools.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.