Pin allows me to keep parts of a mesh where it is while performing a subsequent unwrap operation. Is it possible to pin objects so they do not move when performing Pack Islands?
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$\begingroup$ I think you needn't pin parts to do that. Pack Islands only affects on selections. $\endgroup$– Leon CheungOct 4, 2014 at 4:22
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$\begingroup$ @LeonCheung But it will pack over the unselected parts. $\endgroup$– KeavonOct 4, 2014 at 4:37
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$\begingroup$ Yes, it will. I don't think we got one-stop solution for it yet. But let's see if others can provide something fresh. $\endgroup$– Leon CheungOct 4, 2014 at 7:01
1 Answer
No, currently pack is based on the selection only. It could be handy to have a way to select only unpinned UV islands so you could use them as a way to lock islands for other tools.