I am trying to make a chess set in Blender
I have made chess pieces blueprints as 2d bezier curves in Adobe Illustrator. Now I would like to import them to Blender and then using Lathe-like operation create 3d shapes from them.
It appars that if I export/import SVG files, there's tonnes of problems, like wrong pivot point etc.
Is there a quick and easy way to make what I intend to do? Thank you