27
$\begingroup$

I have a 3D truck model already textured and properly imported into Blender. This is a game model and I need to "re-paint" with design from other transport companies. The problem is that I don't have a UV layout (skin template) to serve as a guide for future paintings.

Is there a way to "extract" an UV Layout to .JPG or .PNG to serve as guide for .DDS texture editing?

Please note that I don't want to remap the model. I still want to use the actual UV Mapping and just need to edit the actual textures.

$\endgroup$

1 Answer 1

38
$\begingroup$

Yes.

In Image editor > Header > UVs, select Export UV layout:

enter image description here

This will take you to the file manager and allow you to set the export options:

enter image description here

$\endgroup$
2
  • 5
    $\begingroup$ Don't forget to switch the Image Editor to "View" mode, else the UV menu isn't accessible (screenshot). $\endgroup$
    – mins
    Jul 21, 2018 at 10:06
  • $\begingroup$ Also, you must select all of the models edges before attempting to export or you will not get the outline as part of the exported image file. $\endgroup$ May 18, 2019 at 23:17

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.