How to make stadium tribunes as fast as possible using modifiers and use one global texture as base to all tribunes with no UV maps? Thanks.

enter image description here Search on google: bunyodkor stadium

  • 1
    $\begingroup$ just make a section, texture it and use an array modifier and a curve modifier to make the circular shape of the stadium. $\endgroup$ – user1853 Jan 14 at 3:04
  • $\begingroup$ Hi. I know this method. Ok. Anyway I'll try again with this method. $\endgroup$ – Odilkhan Yakubov Jan 14 at 3:19

Just for fun, you can make a fully procedural tribune in just 3 steps.
Use the Screw modifier and the Mapping node.

No UV unwrapping. All modifiers still editable.

enter image description here

  1. Create a profile and use the Screw modifier to make it round.
  2. Create your image texture
  3. Use the Mapping node to position it on your tribune.

Create a tribune profile and add the Screw Modifier. enter image description here

Adjust your texture position using the Mapping Node. enter image description here

You're done.

  • $\begingroup$ But how to make this roof? $\endgroup$ – Odilkhan Yakubov Jan 15 at 2:34

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