I have tried multiple times to export a simple design made from importing an svg file, extruding and adding textures to gltf, glb etc and it seems that there is just no way for blender to export the file. It works with a simple cube, so I believe I must have selected a wrong parameter that stops the models from being added to the file.
So I select my two objects I want to be exported:
Exporting them in separated form,
The export doesn't contain the models:
{
"asset" : {
"generator" : "Khronos glTF Blender I/O v1.0.5",
"version" : "2.0"
},
"scene" : 0,
"scenes" : [
{
"name" : "Scene",
"nodes" : [
1
]
}
],
"nodes" : [
{
"name" : "path28",
"translation" : [
0.01957155205309391,
0,
-0.06752680242061615
]
},
{
"children" : [
0
],
"name" : "path24",
"rotation" : [
0,
0.258819043636322,
0,
0.9659258127212524
],
"scale" : [
2.5,
1,
2.5
],
"translation" : [
0,
0,
0.045051999390125275
]
}
]
}
I have general suspicion that it has to do with my models textures, but I have very little experience with blender, so it could be that a simple material / object selector was turned off?
Thanks for any indication