So I have been following this video in order to UV map my Arcade Box. https://www.youtube.com/watch?v=scPSP_U858k
Is there any advice to first: Be able to see the demo version of what I am putting on as a texture? Keep the UV_wrapping from stretching out?
I know there is probably a simple solution for this but I don't think I am typing the right key words to find the solution :(.