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I am trying to creat a green screen filter. I would like to have the option of passing it a background image, but if no image was passed, then to just make the background transparent. How would I go about checking if a background image was passed to the input?

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By default an image texture with no associated file will output a completely black value. You can use this to drive the alpha value of your background, using a "Math" node set to "Greater Than 0" in order to have full transparency when there is no image texture and zero transparency when there is an associated image texture.

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  • $\begingroup$ if the background image has black in it though, then it will end up transparent though wouldn't it? $\endgroup$ – MakPo Jan 15 at 1:18
  • $\begingroup$ Yes indeed ! You could however tweak your background image to be not completely black, having a color like (R(001),G(000),B(000)) It will still appear as black but your node network will consider the value is in fact greater than 0 $\endgroup$ – Gorgious Jan 15 at 8:54

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