I’m trying to model this—looks fun, right?
So I’m having issues (perhaps as you’d expect) where the two pipes seamlessly flow into the main hull of the thing—but I got close.
I took two cylinders, connected them at the top with a semi-circle “bridge” you see in the center, and then used edge loops to connect it to the body.
It’s almost fine, but the topology is a little lumpy and I can’t seem to smooth it out. I’ve tried manually adjusting the vertices.
It’s especially noticeable as I up the subsurface.
Can anyone help me either fix this or, better yet, help me see a more “correct” way of going about this type of shape?