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How do I twirl down everything in a hierarchy in the Outliner? For example, on armatures it's sometimes tiresome having to click on the twirl down-arrow on every single bone if you want an overview of the armature in the Outliner. Is there a quicker way to do this?

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Starting point.

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This is what I would like to achieve without having to manually click on the twirl down-arrow on every single bone.

Please note: This is just an example armature and maybe not the best example. Sometimes there's armatures with over 100 bones, and I'm more specially talking about those cases where it actually gets very tiresome twirling down everything.

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Simply click on expand arrow with Shift key.
It will expand/collapse everything under it. So if you need ...

  • expand all (under collection) - click on Collection
  • expand only specific bone chain - click on Armature

Example with and without Shift key:

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Or use "+" / "-" key (with cursor in Outliner Editor) to open / close one level.

More details in Blender Manual.

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You can do it with just two clicks.

RMB > View > Show hierarchy
Shortcut: Home

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  • $\begingroup$ @JACHYM MICHAL: it's second time we crossed at time :) I will delete my answer, can you extend yours with Shift Key $\endgroup$ – vklidu Jan 10 at 20:45
  • $\begingroup$ Don't do it man, your way actually works better :). $\endgroup$ – Jachym Michal Jan 10 at 20:48
  • $\begingroup$ Hm ... I tried your RMB > View > Show hierarchy and it does nothing on my iMac, it smells like a bug (Factory setting loaded). $\endgroup$ – vklidu Jan 10 at 21:23
  • $\begingroup$ Yeah, it doesn't work with collections for some weird reason. That's why your answer is better :). $\endgroup$ – Jachym Michal Jan 10 at 21:24
  • $\begingroup$ Bones doesn't work too, but it's not a bug. Hierarchy means only child > parent relationship here. It's not about expanding outliner structure. 2.79 works in the same way. $\endgroup$ – vklidu Jan 10 at 21:52

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