So im animating a characters mouth using shapekeys and baking them to an audio clip. I want to add three different audio clips to the same character's mouth using bake sound to f curve. But, when i try baking the second audio clip, it replaces the previous audio clip.
My question is, how do I add multiple audio clips to same object using bake sound to f-curve. (I don't want to use armatures)
I've heard that you can use the NLA editor in order to then push the action from the action editor or something... I have no idea how that works, can you help me?
Thanks in advance!