After ending the modeling process, I wanted to 3D print my model, I apply the solodify modifier, and whater I solidify or not, the resulting stl won't slice properly.
I have 468 non-mainford verts (don't know it it matters.)
If I add smooth modifier, I get weird results.
If I try to slice the .blend I shared on this post (exported as stl) I shared here, holes can be seen.