I need to change shading technique to physically based (want make metallic refractions on material).

Currently i have that chunck of code in .dae:

<technique sid="common">
   <color>0.484529 0.484529 0.484529 1</color>
   <color>0.837421 0.837421 0.837421 1</color>
   <color>0 0 0 1</color>
  <transparent opaque="A_ONE">
   <color>1 1 1 1</color>

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