I'm following this great tutorial https://www.youtube.com/watch?v=1gM8yEMFMjg to learn how to fill a mesh with a particle system but am having trouble replicating the simulation (at 6 min 50 sec if interested). I'm using Blender 2.8
To put it very simply, in my scene I have two meshes as follows
The larger mesh has Passive rigid body, displayed as wire, and with normals set to the inside
The smaller mesh inside has Active rigid body, with sphere collision shape
When I run the simulation, instead of the smaller mesh settling on the bottom of the larger mesh, it flys out into space ignoring its container completely. How can I get them to behave?
Here is a link to the file https://drive.google.com/file/d/19teuR5pLl0xqDDRli7tOwsv7u0lYx-Ij/view?usp=sharing