i have just finished Blender Guru's rigid body simulation video and was looking to texture and render it, but i have encountered an issue with adding a white material and having it show up as an adequate shade.
So far i have tried:
Changing the brightness of the light
Changing the emission of the material
Changing the render engine (To Cycles)
Changing the color of the blender background
Exporting the rigid body sim to keyframes and changing the material
Some of these work, but do not give me the result i am looking for. The two files attached below show what i am up to (rigid body sim) and what i am aiming for (default). Essentially i can make a new blender file and add a plain with the default material and have it work, but when adding the default material in the rigid body sim, it looks very dissimilar.
I feel like this post is vaguely relevant, but (i thought) material override is removed in blender 2.8.
Files:
Simple blender file with the color that i am looking for: Default.blend
The file that i am trying to fix: Rigid body sim.blend
Thanks!