I have made a ring in blender 2.71.
I have applied a subsurface smoothing modifier, and set the shading to smooth.
For some reason I don't understand, the model is covered in wrinkles.
When I go into edit mode, The subdivision surface appears to have a lot of curves.
This is causing problems when I try and apply a shrink wrap.
I have attached the actual blender file here:
How can I make the surface smoother, and not have all these wrinkles?