I'm having difficulties to understand what happens with textured models using alpha textures in Blender's viewport.
As exemple,I have a fence made of a grid (which is an alpha texture), or some trees with leaves, using as well obviously alpha textures. And all the time, I have edging around my models...
Unless I select my model ! Indeed if my model is selected, I don't see anymore these edgings around my leaves, grids and etc..
Why ? And how to solve it !?