0
$\begingroup$

enter image description hereSorry to ask such a stupid question, but is there a way to fill the polygon in the picture with one single face to avoid strange edge behaviour when putting up bevel modifier afterwards.

$\endgroup$
1
1
$\begingroup$

First select the verts and make the faces. enter image description here enter image description here

Next select the faces and press X and select dissolve faces. Do it part by part enter image description here

But there is a limit of amount you can merge.

$\endgroup$
2
  • $\begingroup$ Thanks a lot, and it really worked. But unfortunately, as you already remarked, there is a limit, so i couldnt accomplish it to the end. But thank you anyway, i learned another bit of blender from your comment. $\endgroup$
    – user86251
    Jan 1 '20 at 20:42
  • $\begingroup$ Hello and welcome. Please don't add thank you as an answer, upvote the answer instead. If you feel it completely solved your problem consider marking it accepted $\endgroup$ Jan 1 '20 at 21:54

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.