Image of a sphere in edit mode with vertices selected on top of the sphere

I want to scale based on the center of the selected vertices in the image above. However, I don't know how to change the pivot point to the center of those vertices. I also don't think moving the object to the center of the global axis is the right way.

I think there was a function for this in previous versions, but I wonder if it disappeared? How does it work in Blender 2.8?


You just have bad transform pivot set up, you have to change it to the median point enter image description here


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