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Hello Im trying to export an object into unity, but because i used cycles render and node editor i cant export with the textures.I know I have to use bake but when i try to use smart uv project on my object, all my textures break and the final png that bake made is with the break textures.Im using Blender 2.79.

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Also in the second picture when I selected the object, the bake texture that I made switch into the windows texture. What can I do ?

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