1
$\begingroup$

Sorry for the newbie question.

I'm following the famous donut tutorial for blender 2.8.

When I press the apply button for the subdivision surface modifier to the torus it makes more vertices + faces for the donut. However, when I press the subdivide option after selecting all vertices of the donut in edit mode, it seems like it's also making more vertices + faces for the donut.

Are these two options interchangeable?

Thanks in advance!

$\endgroup$
  • $\begingroup$ Hello :). When the modifier is set to Simple, they are indeed interchangeable. The modifier also offers Catmull-Clark subdivision which works differently. $\endgroup$ – Jachym Michal Dec 28 '19 at 8:56
1
$\begingroup$

"Modifiers are automatic operations that affect an object’s geometry in a non-destructive way. With modifiers, you can perform many effects automatically that would otherwise be too tedious to do manually (such as subdivision surfaces) and without affecting the base geometry of your object." https://docs.blender.org/manual/en/latest/modeling/modifiers/introduction.html

If you want to preserve the mesh for ease of use, Modifiers are the way to go. if you don't care about it they are not that different except more options before applying the modifier

|improve this answer|||||
$\endgroup$
1
$\begingroup$

Simple answer! Subdividing is a destructive work flow. Which means u cannot undo what is done. Whereas in subdivision surface modifier, it gives us liberty to undo, redo, increase or decrease subdivision. I prefer using modifier. It makes the life lot simpler😉.

|improve this answer|||||
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.