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enter image description here

I can't explain this 'symptom' with words. Here's a picture for it. There are grainy specks that seems to resemble the color of other parts.

this happens when I'm texture painting on my mesh directly, not onto the texture png. I've check the UV map and nothing was intersecting and I used the Smart UV project since the mesh was too complex. Why is this happening and how do I fix it?

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