0
$\begingroup$

I'm trying to make a synthwave landscape sort of thing, but when I try to render it, all the textures look wrong. The textures look correct in preview mode:enter image description here

But when I render it: enter image description here

How do I fix this? I'm using Eevee. EDIT: Here are my render settings: enter image description here

Everything except for these 3 settings is turned off. I've tried to turn them off, but to no avail.

$\endgroup$
  • 1
    $\begingroup$ You made need to post your shader node set up and a shot of your render settings, what is the material setting like on your wireframe modifier? $\endgroup$ – Chris Dec 26 '19 at 21:52
  • $\begingroup$ As @Chris said, you might have done something in the materials of the meshes. post a screenshot of shading tab. $\endgroup$ – Harshvardhan Rajpurohit Jan 29 at 12:40
0
$\begingroup$

I don't know how to solve that issue... but you can use this.

Goto-> View-> Viewport render.

but to get the render correct. you need to hide all those cursor, grid, arrows etc., Hope this helps you.

enter image description here

| improve this answer | |
$\endgroup$
  • $\begingroup$ This took a while for my computer to handle, but it worked! Thanks, man. $\endgroup$ – Taco Dec 29 '19 at 0:19
0
$\begingroup$

If you are using images for creating materials make sure you did not delete the images. I believe if you change an image textures directory or delete it from your computer it will mess up in Blender.

| improve this answer | |
$\endgroup$
  • $\begingroup$ I'm not using any images :/ $\endgroup$ – Taco Dec 28 '19 at 19:46

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.