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I'm trying to make a synthwave landscape sort of thing, but when I try to render it, all the textures look wrong. The textures look correct in preview mode:enter image description here

But when I render it: enter image description here

How do I fix this? I'm using Eevee. EDIT: Here are my render settings: enter image description here

Everything except for these 3 settings is turned off. I've tried to turn them off, but to no avail.

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    $\begingroup$ You made need to post your shader node set up and a shot of your render settings, what is the material setting like on your wireframe modifier? $\endgroup$
    – Chris
    Dec 26 '19 at 21:52
  • $\begingroup$ As @Chris said, you might have done something in the materials of the meshes. post a screenshot of shading tab. $\endgroup$ Jan 29 '20 at 12:40
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I don't know how to solve that issue... but you can use this.

Goto-> View-> Viewport render.

but to get the render correct. you need to hide all those cursor, grid, arrows etc., Hope this helps you.

enter image description here

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  • $\begingroup$ This took a while for my computer to handle, but it worked! Thanks, man. $\endgroup$
    – Taco
    Dec 29 '19 at 0:19
  • $\begingroup$ @Taco so accept the answer and give an upvote $\endgroup$ Oct 3 '21 at 4:36
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If you are using images for creating materials make sure you did not delete the images. I believe if you change an image textures directory or delete it from your computer it will mess up in Blender.

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  • $\begingroup$ I'm not using any images :/ $\endgroup$
    – Taco
    Dec 28 '19 at 19:46

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