1
$\begingroup$

I am in the material preview mode in Blender 2.8, using Eevee renderer. What material settings do I need to set, to get a transparent object in the viewport? The use-case is when modelling an object with reference side/front/top images - I'd like to be able to see the image behind the object that I'm modelling. Otherwise, the image is covered by the mesh that I'm working on.

$\endgroup$
  • $\begingroup$ Hello :). Why not just use the Solid or Wireframe view? They have the X-Ray mode, perfect for this. Or do you need transparency specifically in Eevee? $\endgroup$ – Jachym Michal Dec 22 '19 at 12:33
  • $\begingroup$ Then I cannot see the images on the reference planes (as they are applied as materials). Or is there a setting to do it? $\endgroup$ – space_voyager Dec 22 '19 at 14:21
1
$\begingroup$

Solution 01
Add a reference image

Blender can add Reference images, that are visible in the 3D viewport, but not in renders.
They're great choice for modelling, and have many options available.
Add > Image > Reference enter image description here

Solution 02
Enable transparency in Eevee

To make a material appear transparent in Material preview, use the Alpha value.
Don't forget to set Blend mode to Alpha-blend.
(If you cannot find these settings, switch to Eevee render engine in the render tab)

enter image description here

|improve this answer|||||
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.