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I am in the material preview mode in Blender 2.8, using Eevee renderer. What material settings do I need to set, to get a transparent object in the viewport? The use-case is when modelling an object with reference side/front/top images - I'd like to be able to see the image behind the object that I'm modelling. Otherwise, the image is covered by the mesh that I'm working on.

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  • $\begingroup$ Then I cannot see the images on the reference planes (as they are applied as materials). Or is there a setting to do it? $\endgroup$ Commented Dec 22, 2019 at 14:21

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Solution 01
Add a reference image

Blender can add Reference images, that are visible in the 3D viewport, but not in renders.
They're great choice for modelling, and have many options available.
Add > Image > Reference enter image description here

Solution 02
Enable transparency in Eevee

To make a material appear transparent in Material preview, use the Alpha value.
Don't forget to set Blend mode to Alpha-blend.
(If you cannot find these settings, switch to Eevee render engine in the render tab)

enter image description here

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