The only reasoning I'm asking this is because I've searched and searched but none of the answers seem to fix my exact issue. I've used all the UV unwrap methods I found pertaining to trim sheets. They work exactly fine when I unwrap a circular mesh; however, when I try to unwrap an 'S' curved mesh I get some really bad distortion.
I am using the "follow active quads" unwrap feature. (Like I said, when I use it on a circular mesh like used in all the tutorials, it works fine. Maybe it's because of the UV space not being the same on all the faces? If so, how do I fix it?)
thanks in advance!