I'm rendering in EEVEE, the material settings for the leaves are in alpha blend for the blend mode, and I've had this issue with my leaves. In the light the plane is still visible almost like a reflection. Alpha clip has no issues but the look is choppy so that wasn't a preferred option for me.
I'm unsure how to fix this issue. I have volumetric scatter on in the world settings, shader is a diffuse, transparent and mix as the principled shader had the same results.
Is this just an issue with EEVEE or something else?