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I'm working on an object that is essentially a section of a sphere, and I need to have the object have a wall thickness that gets thinner along the X-axis (from left to right). At he left side (A) I need the wall thickness to be 0.7, and I need it to be half that (0.35) at the right side (B). I don't want any variation across the Z or Y axis.

The solidify tool is working great to add thickness, but I need it to be a variable thickness based on the X axis distance, so that it smoothly drops from 0.7-0.35. Any help would be much appreciated

enter image description here

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The Solidify modifier like many others, can be assigned to a Vertex Group. In the case of Solidify, the vertex weights affect thickness. If you paint a linear gradient down the right axis:

enter image description here

Then there's quite a lot of tweaking-room left in the Solidify's 'Thickness' and 'Factor' settings .. maybe enough to get the precision you need?

enter image description here

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  • $\begingroup$ Been given a little more love in 2.82 $\endgroup$ – batFINGER Dec 21 '19 at 19:57
  • $\begingroup$ @batFINGER Ahh ! Very Nice! Looks like quite an important update.. not just for arch. but for offsets in modelling in general. $\endgroup$ – Robin Betts Dec 21 '19 at 20:10
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    $\begingroup$ Looking very Churchillian (sans cigar) in the bow tie, Mr Betts. $\endgroup$ – batFINGER Dec 21 '19 at 20:20
  • $\begingroup$ This worked perfectly. Thank you very much. Ultimately I was looking for a dropdown/slider style solution but the gradient sketching worked really well with some tweaking. $\endgroup$ – ChickenMacNugget Dec 21 '19 at 21:39
  • $\begingroup$ @batFINGER (raising two fingers).. Happy Christmas, Mr. FINGER! $\endgroup$ – Robin Betts Dec 22 '19 at 11:21

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