I am about 4 months into learning blender and I'm still very much new to everything it has to offer.
So, the company that I work for (a real estate remodeling and custom furniture fabrication company) would like to be able to walk out clients through 3D models of the spaces that we have designed for their upcoming real estate projects IN REAL TIME.
The problem that I've run into (I use Blender 2.81 and the Cycles render engine) is that the CPU I'm using takes a very long time to render the screen in real time while using Cycles. Every time I move the viewport the screen has to re-render and takes quite a long time during which it looks just very pixelated. I can render still-frames that look quite realistic, but what my company wants is a 360 degree space that we can essentially walk clients through in real time.
Am I using the wrong render engine? The wrong render options? Is there a solution to this or am I wasting my time? Thanks in advance for the help!