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I have a simple brick texture applied to a plane. When I view it in rendered mode in cycles, it has depth. But when I render it in eevee, it's just like an image being applied to a plane. Why? I'm trying to effect the seen with a bloom effect Image

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    $\begingroup$ Hello :). Some nodes (like Displacement) are not yet fully supported in Eevee. Please, add a screenshot of your node setup. Without that, it's just guessing. $\endgroup$ – Jachym Michal Dec 18 '19 at 16:48
  • $\begingroup$ Sorry, I forgot to mention, I'm trying to effect the material with a bloom effect. Is that even possible? $\endgroup$ – Pro Effects MAX Dec 18 '19 at 17:04
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    $\begingroup$ @Pro Effects Max no it's not. $\endgroup$ – Yohello 1 Dec 18 '19 at 18:28

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