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I have a simple glass exture applied to this bulb and a circle inside with an emission texture on it w/ the strength about 30. How do I get this emission texture to fill the bulb?
Here is my node setup for a light bulb, I hope it helps. It worked well for my scene.
You can use this for the bulb only, if you want, or you can keep the emmission sphere, and use the glass settings.
Required, but never shown