I need to create a consistent model for a Physics Simulation Program.(Comsol) Is there any Way to snap these selected Vertices straight onto the Surface? Creating a water-tight closed System? I tried Shrinkwrap and Automerge but both didnt give me good results. Thanks in advance.
1 Answer
For the purpose I recommend you to use Shrinkwrap modifier which contains a lot of options to snap one object vertex ti another: