When I use loop cut/slide (with "Correct UVs" checked (!)) and move edge - texture image distorts. Even when I move it with "Edge Slide" (Ctrl+E). Also I tried "G, G". Nothing of these works. What am I doing wrong?

P.S. Before updating to 2.81 version everything was OK.


Screenshot examples. Before and after.



Download .blend file: https://www.upload.ee/files/10846777/texture-distort.blend.html

  • $\begingroup$ It could possibly be distorting the UVs when it tries to correct it. $\endgroup$ – Nate_Sycro27 Dec 14 '19 at 17:17
  • $\begingroup$ Could you provide the .blend? $\endgroup$ – Nate_Sycro27 Dec 14 '19 at 17:18
  • $\begingroup$ Yes. Here is link to download: upload.ee/files/10846777/texture-distort.blend.html $\endgroup$ – Daniil Kozovnik Dec 14 '19 at 17:23
  • $\begingroup$ It is a bit different. Just removed objects from scene. $\endgroup$ – Daniil Kozovnik Dec 14 '19 at 17:25
  • $\begingroup$ OK, thanks I'll try my best to fix this. $\endgroup$ – Nate_Sycro27 Dec 14 '19 at 17:36

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.