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When I use loop cut/slide (with "Correct UVs" checked (!)) and move edge - texture image distorts. Even when I move it with "Edge Slide" (Ctrl+E). Also I tried "G, G". Nothing of these works. What am I doing wrong?

P.S. Before updating to 2.81 version everything was OK.

Thanks.

Screenshot examples. Before and after.

screenshot-example

screenshot-example

Download .blend file: https://www.upload.ee/files/10846777/texture-distort.blend.html

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  • $\begingroup$ It could possibly be distorting the UVs when it tries to correct it. $\endgroup$ – Nate_Sycro27 Dec 14 '19 at 17:17
  • $\begingroup$ Could you provide the .blend? $\endgroup$ – Nate_Sycro27 Dec 14 '19 at 17:18
  • $\begingroup$ Yes. Here is link to download: upload.ee/files/10846777/texture-distort.blend.html $\endgroup$ – Daniil Kozovnik Dec 14 '19 at 17:23
  • $\begingroup$ It is a bit different. Just removed objects from scene. $\endgroup$ – Daniil Kozovnik Dec 14 '19 at 17:25
  • $\begingroup$ OK, thanks I'll try my best to fix this. $\endgroup$ – Nate_Sycro27 Dec 14 '19 at 17:36

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