I downloaded this rigged model (from this 3D artist). How can I scale the model? When I shrink the model in pose mode the ears and face deformation goes weird. When I scale as an object, the eyes don't scale with the body.

Is there a way to scale the model properly?

  • $\begingroup$ Try scaling the armature object to desired size and apply scale to that first, then mesh. $\endgroup$
    – batFINGER
    Commented Dec 14, 2019 at 10:38
  • $\begingroup$ @batFINGER, I figured it out I think. The model/rig had an unselectable parent object that the eyes weren't parented to. Parenting the eyes to this master parent fixed the problems when scaling and applying scale. $\endgroup$
    – user668074
    Commented Dec 14, 2019 at 12:06

1 Answer 1


Probably,your entire mesh is parented to the main armature. Scaling the armature deforms the object.

The best solution I found in that case is by creating a new empty and parenting the main armature to the empty. Now,scaling the empty scales the model without deformation.

Otherwise,try parenting every single mesh to that empty and scale the empty.


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