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Below image shows the shape I'm trying to make seamless, I have mirrored it once along the highlighted edge and ensured the stack is in order to avoid a crease.

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However in the below image, after I've made an array of the shape I'm getting a crease on the array seams. Is there a way to remove/blend this crease as well as in the previous mirror?

enter image description here

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  • $\begingroup$ What if you put the Subdivision Surface modifier below the Array modifier? $\endgroup$
    – Carlo
    Dec 11, 2019 at 15:17
  • $\begingroup$ @Carlo Nothing changes. $\endgroup$ Dec 11, 2019 at 15:20
  • $\begingroup$ Sry, you have also to un-crease the vertical border in corrispondence of the crease to make it work. Let us know. $\endgroup$
    – Carlo
    Dec 11, 2019 at 16:34
  • $\begingroup$ @Carlo Did that and still the crease remains, however the end lines became curved as usual in any subsurf object, which is also an undesirable effect. $\endgroup$ Dec 11, 2019 at 16:38
  • $\begingroup$ Is the merge option active in the array modifier? You should activate it. $\endgroup$
    – Carlo
    Dec 11, 2019 at 16:43

2 Answers 2

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Stack order: Mirror Array (With Merge option ON) Subsurf

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  • $\begingroup$ Hello :). Please mark your answer as accepted ✓, so it's easier to find. Thanks a lot. $\endgroup$ Jan 26, 2020 at 8:48
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In your mirror modifier ensure the clipping box is checked. Seams or creases are often caused by the mirror edge not lining up properly, double vertices for it the edges overlapping or not meeting. Clipping ensure the vertices can't go past the center line of the object, where it is being mirrored.

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