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I want to edit a texture that I already made using Blender's texture painting, but I can't figure out how I do that. enter image description here

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    $\begingroup$ Connect the uv mapped image texture to your material first, possibly in the node editor, so that it shows up as a texture paint slot. It looks like right now the image in the UV Image Editor is not present in your material. $\endgroup$ – Craig D Jones Dec 11 '19 at 13:16

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