I created a dry fountain animation using fluid physics. The chosen objects were a cube(domain), cone(inflow) and a plane(as an obstacle). I baked them to create the fountain. Later I rendered the animation out as images.
As such the animation shown in Blender is not recognizable by Assetto Corsa editor, I am trying to move the rendered images(frame by frame) as textures with alpha transparency over a plane mesh or fountain shape figure to see the effect in Assetto Corsa editor and on the track.
I tried doing this viewing a few videos but I don't find all the options as described in the video and couldn't go further.
Any suggestions on how to do it would be grateful.