I have two issues on my current file that I cant seem to solve (see link below)?
1) why is the hat being thrown appearing like it is floating and not affected by gravity towards the end of the animation, even though I have applied rigid body active to it?
2) How can I make the hat spin around with the robot body at the start of the animation, even though it is already parented to robot hand with "Cild Of".
Here is the Blend file link: https://www.dropbox.com/s/vaxriy8lfo1palg/robotHat2-animated_ridgid%20body-copy%20float%20hat.blend?dl=0