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I am doing a simple scene. Whenever I render, there seems to be a strange problem - the scene is mirroring in every direction. I have no idea where it comes from. If you disable the whole collection 1 in render the problem disappears. However, I disabled each individual object in this collection and the problem still persists. I have no idea what to do :(Blender file Let me add a rendered movie for You. https://www.youtube.com/watch?v=s-J7c0s8WPE&feature=youtu.be In the end You can see like a giant mirror wall which is not there in the scene.

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The Smoke Domain has a weird material.

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Also, all texture types that are not color should have Non-Color Color Space.

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Some objects probably are missing smooth shading.

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After the changes.

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  • $\begingroup$ Wow, my friend. Thank you. Now I see. Smoke material has a wormhole node setup for it. I must have ctrl+v it by accident to domain material. Now I realize where the hell a smoke has gone in my render... I will remember all the tips you gave me. Thank you for your help! Btw. I just realised my scene was a tesseract... $\endgroup$ – Haszyk Dec 9 '19 at 12:42

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